Episode 1: It has a very striking lighting and map design to it and gives you a freshened up arsenal, but the guns are fairly analogous to vanilla's loadout and the monsters are left totally unmodified.
Those kind are oddly sparse in Doom modding, as it's mostly gameplay TCs and Megawads where one sorta relies on the other for content, and out of theĪ somewhat jankey GZDoom mod I enjoyed was I.H.N.I.
Sorry if it's a bit unspecific, but I was thinking of mods/wads like Hellforged, as for what I consider a partial conversion.Īlright, I think I get you: You're looking for a Doom mod that comes with a set of maps and changes the weapons and/or monsters while still being conservative enough it what it modifies so it still feels like Doom (basically unlike stuff like Codename: Demolitonist, Reelism 2, or the Golden Souls trilogy which are essentially entirely different games from Doom)